Lizard in Flames


Personal #game character project that I’ve been working on. Shot in UE4

Also, for the past many months I’ve worked upon revamping my portfolio site, using WIX as the building engine in hopes of getting it to display better on mobile devices. I managed to add a ‘Tutorial’ section to the site; My goal was to sum up the knowledge I’ve learned in the past two years working with sensationally talented mentors (AC Cable Randall Foster).


The Plan was to create a simple animatable character with an easy-to-set-up rig system and place him into an engine. Ofc many things have happened on the journey, I loved and lost, had children, they in turn had their own children, I saw civilizations fall and rise again, and I no longer am the same – But hopefully someone out there who’s beginning to create Characters for Games might pick some knowledge up.

The character was based on a sketch by super talented Tan ZhiHui


Lizard in Flames

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