Pass_2

Pass_2

Trying to flesh out the details, still planning on the macro level. Very soon – going to break tiliable things apart and take them into Zbroosh.

Piece of old Czech city + imagination; trying to get the theme of old vs. new; as the new tech is taking over the old. Restorations are taking place, but it’s only a matter of time till the defibrillator stops functioning.

Still playing around with the mood in Max and UE4.

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Pass_2

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